'No Man's Sky' release date: robot probing game worlds created by the system

Progress on the in-development adventure game 'No Man's Sky' continues to be shrouded in mystery as developer Hello Games has refrained from releasing updates on their team's current work thus far. The procedurally generated open universe game is highly-anticipated amongst gamers due to the unique concept of creating an almost limitless amount of customized planets for players to explore. It remains to be seen exactly how this mechanic will play out, thus further fueling anticipation for future gameplay trailers that depict exactly how it will work out.
Due to the massive scope of the game, the development team is expected to take a considerable amount of time developing and fine-tuning 'No Man's Sky'. And from the looks of things, the developers are turning to an interesting source to help them accomplish just that. As per this report at Polygon, the Hello Games team has deployed a computer generated robot probe that will explore various game worlds created by the system and record videos and document happenings to report back to the developers. Think space exploration but transpose it to video game exploration.
The developers are then able to view the information collected by the probes through a series of short animated GIFs. It's an ingenious strategy and very fitting considering that nature in which the various game worlds in 'No Man's Sky' are created. For one thing, the probe is potentially more efficient than human testers who would most likely be immersed in the feeling of exploration provided by the massive game world.
In this way, the developers are able to ascertain as to whether the created game worlds are diverse enough and make adjustments accordingly. As Art Director Grant Duncan explains, "The best games to me are those in which you don't question anything. Things just feel like they belong together."